We have moved to a new site!

This site will remain open only so you can copy anything you need, such as critques. Do so quickly because the old Forward Motion boards will soon disappear.

Are you ready for the new site? You must create a new login, but the chat login will remain the same as here for now. Click here to join us at the new

Forward Motion for Writers

See you there!

Site Search:
POST DISABLED Printer-friendly copy LOGIN
Lobby 2. Welcome Main Community Discussion Board topic #90959
View in linear mode

Subject: "RE: Why Coffee Shops are Good Creative Spaces" Previous topic | Next topic
Mesg #91080 "RE: Why Coffee Shops are Good Creative Spaces"
Author Wandering Author     Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
Author Info Member since Jun 01st 2007
1569 posts
Date Thu Jul-05-12 03:37 PM
Message
  

  

        

In response to In response to 29

>I have a similar dislike of the "survey
>results" that are done with only 1000
>people. Like you can take that small of a
>sample and have it equal the entire
>population. pfft!

Survey size is part of it. But some researchers have a mindset that, no matter what the sample size, if the results say that 60% of the people got good results from something, and 40% didn't, they'd announce it as though this were some universal truth. Now, it's useful to know what works for 60% (or 80%, or even 98% ) but as long as there are any individuals for whom "the answer" does not apply, then the only useful and accurate statement is one which indicates the actual results, including the percentage they don't apply to.

-speaking rapidly, in a hushed voice- "Rare but serious side effects, including death, may occur" Gee, isn't that important enough to do more than gloss over? (That particular quote was lifted for an ad for some drug - I forget what, but it wasn't even for a life-threatening condition. ) I understand the motivations behind such omissions, but I think it's important to remember there is very little "pure" science out there anymore. Behind it all, there lurks some pattern of interests, even if that's just the drive to capture enough public attention to gain more funding. And it makes it harder for us when we research the things we need to know, but we do need to be aware of those influences. And at the same time, it makes me crazy.

~~~~~~Signature's Off~~~~~~

  

Alert | IP Printer-friendly copy | Reply Disabled

Why Coffee Shops are Good Creative Spaces [View all] , Gerri, Fri Jun-22-12 04:50 PM
  RE: Why Coffee Shops are Good Creative Spaces, Erin_M_H, Jun 22nd 2012, #1
RE: Why Coffee Shops are Good Creative Spaces, KatsInCommand, Jun 22nd 2012, #3
RE: Why Coffee Shops are Good Creative Spaces, KatsInCommand, Jun 22nd 2012, #2
RE: Why Coffee Shops are Good Creative Spaces, zette, Jun 23rd 2012, #4
RE: Typewriter sounds on computer, jschara, Jun 23rd 2012, #5
RE: Typewriter sounds on computer, zette, Jun 24th 2012, #10
      RE: Typewriter sounds on computer, jschara, Jun 24th 2012, #14
      RE: Typewriter sounds on computer, jschara, Jun 24th 2012, #15
           RE: Typewriter sounds on computer, RavenCorbie, Jun 25th 2012, #17
RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jun 23rd 2012, #8
      RE: Why Coffee Shops are Good Creative Spaces, zette, Jun 24th 2012, #11
      RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jun 24th 2012, #16
      RE: Why Coffee Shops are Good Creative Spaces, gilroy, Jul 05th 2012, #29
           RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jul 05th 2012 #30
RE: Why Coffee Shops are Good Creative Spaces, jschara, Jun 23rd 2012, #6
RE: Why Coffee Shops are Good Creative Spaces, Gerri, Jun 23rd 2012, #7
RE: Why Coffee Shops are Good Creative Spaces, zette, Jun 24th 2012, #12
      RE: Why Coffee Shops are Good Creative Spaces, Gerri, Jun 26th 2012, #19
           RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jun 26th 2012, #21
RE: Why Coffee Shops are Good Creative Spaces, LordMotte, Jun 24th 2012, #9
RE: Why Coffee Shops are Good Creative Spaces, zette, Jun 24th 2012, #13
      RE: Why Coffee Shops are Good Creative Spaces, LordMotte, Jun 25th 2012, #18
           RE: Why Coffee Shops are Good Creative Spaces, jschara, Jun 26th 2012, #20
           RE: Why Coffee Shops are Good Creative Spaces, LordMotte, Jun 26th 2012, #24
                RE: Why Coffee Shops are Good Creative Spaces, jschara, Jun 28th 2012, #25
           RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jun 26th 2012, #22
                RE: Why Coffee Shops are Good Creative Spaces, LordMotte, Jun 26th 2012, #23
RE: Why Coffee Shops are Good Creative Spaces, LeeLee, Jun 28th 2012, #26
RE: Why Coffee Shops are Good Creative Spaces, RavenCorbie, Jun 28th 2012, #27
RE: Why Coffee Shops are Good Creative Spaces, Wandering Author, Jun 28th 2012, #28
      RE: Why Coffee Shops are Good Creative Spaces, Weird Jim, Jul 06th 2012, #31

Lobby 2. Welcome Main Community Discussion Board topic #90959 Previous topic | Next topic
Powered by DCForum+ Version 1.2 for Forward Motion Writers' Community
Copyright 1997-2003 DCScripts.com

TigerTech